> ## Documentation Index
> Fetch the complete documentation index at: https://docs.squads-space.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Status Control

> Manage tournament and match lifecycle states.

Every tournament and match moves through a series of statuses. Status Control lets you manually trigger transitions when you need to override automatic timing or handle unexpected situations.

## Tournament Statuses

Tournaments progress through these states:

**Draft** → **Published** → **Registration Open** → **Registration Closed** → **In Progress** → **Completed**

At any point before completion, a tournament can be **Paused** or **Cancelled**.

### Available Transitions

From **Draft**:

* Publish Tournament — makes it visible in public listings. Registration will open automatically at the scheduled time.
* Cancel Tournament — permanently cancel before publishing.

From **Published**:

* Start Registration — opens registration immediately, overriding the scheduled open time.
* Pause Tournament — temporarily suspend, hide from public view.
* Cancel Tournament — permanently cancel.

From **Registration Open**:

* Close Registration — stop accepting new registrations. Overrides scheduled close time if set.
* Start Tournament — skip registration close and begin competition immediately.
* Pause Tournament — suspend during registration. Existing registrations are preserved.
* Cancel Tournament — cancel with active registrations.

From **Registration Closed**:

* Reopen Registration — re-open to allow more teams. Requires setting a new close time and start time.
* Start Tournament — begin competition immediately.
* Pause Tournament — suspend before competition starts.
* Cancel Tournament — cancel before competition begins.

From **In Progress**:

* Complete Tournament — finalize all results and rankings.
* Pause Tournament — suspend active competition. Matches are frozen.
* Cancel Tournament — cancel mid-competition.

From **Paused**:

* Resume — return to the state the tournament was in before pausing. May require setting new schedule times depending on which state you're resuming to.

**Completed** and **Cancelled** are terminal states — no further transitions are possible.

### Risk Levels

Each transition is labeled with a risk level:

* **Low risk** — safe actions like publishing or completing
* **Medium risk** — actions that override schedules or affect registrations
* **High risk** — irreversible actions like cancelling or starting competition early

High-risk transitions require typing a confirmation word before proceeding.

## Match Statuses

Matches have their own lifecycle:

**Not Scheduled** → **Scheduled** → **In Progress** (shown as "Live") → **Completed**

A match can also be **Cancelled** at any point.

From the group or pairing page, you can access Match Status Control for any match to manually transition it. This is useful for starting a match early, marking it complete after entering scores, or cancelling a match that won't happen.

Scheduled and In Progress matches block stage completion — they must be either completed or cancelled before you can complete the stage.

## Accessing Status Control

For tournaments: from the tournament dashboard, go to Status Control. For matches: from the group page, select a match and open its status page.

## Related

* [Completing a Stage](/organizer/running-matches/completing-a-stage)
* [Creating a Tournament](/organizer/tournaments/creating-a-tournament)
* [Managing Matches](/organizer/running-matches/managing-matches)
