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UID/IGN verification is an optional setting that requires players to provide their Free Fire User ID and In-Game Name when registering. This enables per-player kill tracking and reduces disputes.

Enabling Verification

When creating or editing a tournament, toggle on UID/IGN Verification. Once enabled:
  • Players must enter their Free Fire UID (unique number) and IGN (display name) during registration
  • Each player in a team must provide their own UID/IGN
  • The platform stores this information and ties it to their tournament participation

What Players See

When registering for a tournament with UID/IGN verification enabled, players fill in:
  • Team name
  • Each member’s real name (or alias)
  • Each member’s Free Fire UID
  • Each member’s In-Game Name (IGN)

Why Use It?

  • Per-player kill tracking — with verified UIDs, you can track individual kills per player, not just team totals. See Per-Player Kill Tracking.
  • Dispute prevention — when someone claims “that wasn’t my kill count,” you have verified identities to reference
  • Anti-fraud — prevents unauthorized substitutions (players swapping in without the TO knowing)
  • Player leaderboards — individual performance stats tied to real identities

When to Use It

ScenarioUID/IGN Verification
Casual weekly scrimSkip it — keep registration simple
Competitive tournamentEnable it — reduces disputes
Prize pool eventDefinitely enable — you need accountability
Practice lobby with friendsSkip it — unnecessary friction

When to Skip It

For casual scrims or events where speed matters more than verification, skip UID/IGN collection. Registration will be faster and simpler. You can always enable it for your next event.
Tip: If you’re running a mix of scrims and tournaments, enable verification only on your competitive tournaments. Keep scrims frictionless.